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- Path: news.ios.com!usenet
- From: larrymb@gramercy.ios.com (UNREGISTERED VERSION)
- Newsgroups: comp.sys.amiga.misc
- Subject: Re: There is *NO* Amiga....STOP IT NOW
- Date: 7 Mar 1996 19:42:18 GMT
- Organization: Internet Online Services
- Message-ID: <864.6640T845T2525@gramercy.ios.com>
- References: <4gi6o1$jf2@shum.cc.huji.ac.il> <4475.6630T1337T407@es.co.nz>
- <4h5mn5$8f9@news.microsoft.com> <9603011913.AA005m0@hectortd.demon.co.uk>
- <Dnty34.zI@midway.uchicago.edu> <Pine.SOL.3.90.960306222125.29860F-100000-100000@aristotle.algonet.se>
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-
- >On Wed, 6 Mar 1996, steven joseph chmura wrote:
- >> Really? Like AGA 640x480 8bit Non-interlaced is fast? Have you seen
- >> a good 64bit card on WIn95 in 24bit color?
- >>
- >> Amiga ruelz and all of that but hey, AGA sucked big time.
- >AGA is very fast when it comes to moving screens and scroll pixels (you
- >can scroll a quarter of a pixel at a time). Have you seen that on a 64Bit
- >card on Win95?? Hardly... Win95 is great in many ways, but I can still
- >buy that S3 64 card for my Amiga (CyberVision 64) and still use the good
- >stuff in AGA when I need them, can you?
- True, and something only a touch better than a Hombre amiga chipset could
- handle 4 seperate 24bitplane playfields scrolling line by line in 640x480 at
- once at 72fps and still have virtually 100% of ALL hardware resources free!
- Most clones couldn't handle that USING 100% of all system resources.
-
-